Facebook: Games Gone Wild

OK, so many people like those Facebook games, right? Harmless fun and all that, correct? What about when things go wrong?

Using these games, some people with malicious intentions are luring users to click on links and visit sites which either install trojan horses via exploits in outdated browsers, or elicit that user’s personal information. Now, given, these things would happen anyway, and they did long before Facebook was ever launched, but when it’s your job to protect that user from those things how do you tell them to stay away?

What I’ve found doesn’t work

Look, the games are bad, mmk? Just don’t play ’em, mmk? Go outside or something’, mmk?

Yeah, doesn’t work at all. I normally hear something like the following

Why doesn’t my antivirus stop it?! I CAN’T QUIT PLAYING FARMVILLE! I NEED A FIX NOW!


So I’ve also tried

If it sounds to good to be true, it probably is. Don’t believe that FarmVille is handing out 14,000 free chicken coops simply for clicking a link and logging in with your Facebook username and password.

Apparently this doesn’t work either. Inevitably, one week later, I’m cleaning up the same mess.

What does work
I’d love to know. I’ve contemplated adding rules to the firewall and DNS servers to block Facebook entirely, but that’s not an ideal solution. Educating the users has failed miserably, so now what? Ideas?

2 thoughts on “Facebook: Games Gone Wild

  1. This is one reason why I quit Facebook completely. Mark Zuckerberg and his pals are making money off of the users, and are the users getting a share of this? No way! Until Facebook offers profit-sharing for its users (highly unlikely), and when your personal data is safe with them, I will never return to FB.

    But regarding the issues of protecting company computing assets, I’ve had to just ban all of FB on customer networks because…after all…these people are supposed to be working, not playing games on Facebook. I can see checking your Yahoo! or Hotmail at work on lunch or break, but endangering the health of your company’s computers and sucking up your company’s bandwidth to play Farmville or Frontierville is just straight wrong.

    Essentially, whoever is in charge of the company network and computers just has to put their foot down…crying-baby users notwithstanding.

    1. I certainly agree, and if it were up to me it would be banned. I had all time-wasting sites blocked at one point (twitter, myspace, facebook, addictinggames.com, etc), but the bosses decide to begin marketing through some of these venues.

      Now I just sit back and fix the problems.

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